Table des matières

Light Plot: The integrated light plan

version 0.8.3

Light Plot is a light plan built into White Cat.

What Light Plot can Do

The goal of Light Plot is to be simple and effective.

What It does not Do

To open Light Plot, open [Menus] by clicking the [Menus] button or by right clicking and then selecting [Light Plot] or by

plot_open.jpg

Window layout

The window looks like this:

plot_general.jpg

Arrangement of layers

The plan is an abstract space composed of several layers.

There is an infinite amount of space.

One can navigate through the space of the plan via the ViewPort X and Y.

This principle of layers can be compared to layers of tracing paper laid on top of each other so that you can see through.

The layers are arranged as in the picture below, so that the highest numbered layer is the uppermost:

[Symbols]

[Shapes]

[Background]

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Menu Top Bar

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It is located at the top of the window and includes:

Edit

When Edit is ON, you can move the symbols on the plan, change their properties and any other element of the overall plan. The Legend disappears from the sidebar and is replaced by the editing tools of the plan. In the legend you can see a summary of the number of projectors and other devices used on visible layers.

Display modes

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There are 5 types of menus in Light Plot, whose selection changes the display on the left of the plan:

To change the display mode, click this button.

If you want to delete a section of the plan (Background, Shapes and Symbols):

If for example you are in [SHAPES] you will erase the entire contents of [SHAPES], but not the background plan, nor the 4 layers of symbols.

Symbols Layer

As is usual the 4 layers [Symbols] which we will need the most are directly accessible from the top menu bar.

These four layers are drawn one after another over the background and shapes.

Each of these layers may include 127 symbols.

To make a layer visible, select it from the first line of square boxes.

When a layer is visible, it is displayed in orange.

plot_calques_multi.jpg

To edit a layer, the black editing box should be positioned under the layer selection box:

You can use layers in two ways:

The last square on the right selects layer visibility to be either solo or multi-layer.

The single player mode:

plot_calques_solo.jpg

Multi-layer mode:

plot_calques_multi.jpg

ViewPort button

It allows you to navigate anywhere on the entire plan.

When it is active and you click and drag with the mouse on the plan, the view window of the plan changes:

plot_viewport.jpg

The coordinates of the current position will change.

We must consider the viewing window in LightPlot as a kind of magnifying glass (that does not magnify), looking over a much larger plan or imagine you are looking at the bottom of a pool of water through a clear drinking glass or air mattress. The plan is the bottom of the pool, and the ViewPort window is the transparent glass or air mattress.

When you move the mattress, you see another part of the plan.

Using ViewPort, you move the viewing window, not the plan, or its symbols

plot_viewport_understand.jpg

There are several ways to manipulate the position of the viewport starting with ViewPort being disabled:

To clear the Viewport and return it to the default position of X 0 Y 0:

Exporting the integrated light plan

EXPORT VIEW AS button

The Export button exports the current view of the ViewPort as a jpg image

You can choose to save multiple captures of your window plan any way you’d like. You can display layers or not, you can create a segmented plan that shows 3 views of the grid (near, middle and far) or a view of the high grid and then a balcony rail view, etc etc …

These files are saved as JPG images in the import_export folder of White Cat:

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Exported views include everything visible in the window, including the legend.

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You will find your different exports in White_Cat/import_export

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The plan


Background Mode

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It is in this section where you can:

Uploading the plan of a theater

Consider carefully what should be included on this plan, as you may want to have more than one so that you can substitute one for another being careful to place and scale them the same way:

You can upload only images of type jpg, tga, bmp or png

Place your theatre plans in White Cat /plans.

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When you reopen White Cat (or refresh with [Rescan]) your plan of the theater will appear in the list of plans.

plot_liste_des_plans.jpg

When you click on a file, it is loaded in the background:

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Third party software to convert image formats

White Cat remains a lighting control software, before it became a plan editor for lights. It is up to you to change the plans you receive into a format readable by White Cat.

There are many free software programs that can retrieve an image from a pdf or DXF vector file.

Extract a plan from a pdf document

Foxit reader is a small pdf reader which can replace Adobe Reader as it is lightweight, simple and ultra powerful. There are two free versions: one as an installer, the other in a zip file (which can run from a usb flash drive).

My preference for image editing is the FastStone Image Viewer , fast, powerful, ultra stable. Functions for crop, contrast, desaturation are sufficient for most plans.

If you need to erase elements, use Gimp or any other photo editing program.

Convert DXF files from Autocad

There are many small programs, like Free DWG Viewer or converters http://anydwg.com/dxf-to-bmp-ex.html that allow you to export the dxf plan you received as a jpg or bmp.

Editing your background (background)

You can manipulate the following parameters:

Edit the position and scale

This information is given in pixels:

or:

Lock function

The small square keeps the aspect ratio (Scale X and Y) in the same relationship when you edit by dragging the mouse.

To remove the link, click the red square (it will turn gray and changing X will not now also change Y).

plot_scale.jpg

Editing the Grid

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We are not talking about the pipe grid on which the instruments hang but instead this is a checkerboard of boxes drawn like the lines on graph paper.

When clicking the grid checkbox, you change the number of grid squares (0/25/50/75/100/125/150/175/200) placed on the plan.

This scale is given in pixels.

You are free to interpret what each square represents: this grid can provide a user defined scale that can be explained in the legend.

Each tile is a standard that you define yourself, it is a convention that you put in place: 1 = 1m tile or tile = 50cm, or 1 = 2 ft etc etc … Using a standard square, you provide those who will read your plan a simple and clear method, without having to use a scale ruler.

So you choose some drawing element of a size that you know, usually drawn in a place where it won't print.

You can toggle between the display of the full grid line (Line) or small dots (Dots).

A small slider adjusts the opacity of the grid. Fading down the grid somewhat will help you to see the devices that you place more clearly.

Plot Options window

Window Size

plot_classical_view.jpg

Here is where you can change the window size for Light Plot:

or:

Window size allows you to prepare your workspace to your liking.

When exporting, this is what will be displayed in the window that is exported .

Change the fill color and line color

You can change the fill color (BckCol) and line color of the symbols and the grid lines of the plan (LineCol).

This change is made on a grayscale from white to black.

Click on a color box, drag the mouse up or down. This changes the background color that surrounds your background image.

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Shapes Mode

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[Shapes] and [Symbols] are much more advanced than [Background].

On these layers you can place objects with specific properties.

You have several families of geometric objects (Shapes) that you can insert in the plan:

Each object has special properties that you can edit.

Insert an object

Note that when you change the type of object, different options appear:

Object General option Particular option 1 Particular option 2 Particular option 3
curtain The overall size of the radius of the circle Colors
solid line Overall size: thickness Colors
dotted line Overall size: thickness Colors
rectangle The overall size Colors X multiply the proportion that the overall size Y multiply the proportion that the overall size
circle The overall size Colors
pie section The overall size Colors The opening angle
polygon The overall size of the radius Colors the number of edges
text - The text pattern (size and color)

The object appears in orange when selected.

plot_shapes_editing.jpg

You can create up to 126 objects per layer.

Select objects on the plan

Edit the values of the object

When you select one or more objects, their properties are shown in the edit window.

Changing a value, or the type of object will modify the selected objects.

To edit specific values

OR

Manipulation of objects

Move the selected objects
DUB

Allows you to copy (duplicate) a selection of objects and then pastes them on the plan, slightly offset from the original.

Delete

Remove the selected objects from the plan.

Unselect

Deselects selected objects. Can also be done with the [ESCAPE].

Down

Moves the selected object Down one level in the order of appearance. When you insert an object in the plan, the first inserted object will be drawn, then the second, then the third, etc … This means that sometimes you need to move the order of the objects.

Top

Put at the top of the stack of objects.

Group / Ungroup

You may need to group objects shapes, allowing you to create a unit that can be selected with one click and then moved together as if it were one object

plot_shapes_do_group.jpg

The group option does not change the size or rotation of multiple objects in relative terms. It is simply a convenience for selection / deselection.

AlignX

plot_departventil.jpg plot_alignx.jpg

Aligns the center of all symbols selected on the same vertical line (all will have the same X coordinate—which will make them line up with the furthest left symbol)

AlignY

plot_aligny_depart.jpg plot_aligny.jpg

Aligns the center of all symbols selected on the same Y axis (horizontal—which gives them all the same Y coordinate lined up with the uppermost symbol).

<-X->

ventil_x_depart.jpg ventil_x_arrivee.jpg

Evenly divide the symbols on the horizontal X axis with the first and last ones being the anchor points.

<-Y->

Evenly divide the symbols on the vertical Y axis with the top and bottom being the anchor points.

Show Symbol ID

This box allows you to see the ID number of the symbol, numbered in the order of creation.

Mainly this is provided as a matter of convenience when using [Down] and [Top] to move objects that are difficult to select because they are hidden.

Shape attributes

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This box allows you to enter some descriptive text for each shape on the plan.

It can also edit the text object.

Edit the text:

This description is the only attribute that you can edit for each shape (unlike symbols for projectors and other devices, where you are provided with much more).

A small area of adjustment from the default coordinates is possible, so as to move the position of the text relative to the Shape.

Symbols Mode

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Symbol Selector

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This information will be displayed in the legend and allow you to rename each symbol shape. So you can choose the symbol corresponding to the cuts 713SX (that you do not use) and assign it to Levrons. You give it the name “Levron short” and you can change its size to be more-or-less correct in relation to the scale of your drawing.

To edit the overall size of the library:

To edit a symbol

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Symbol library is saved in each show folder. It is not saved for the software as a whole (not saved for other shows).

List of symbols

From left to right:

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plot_symbol_list_1.jpg

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Accessories PC and Fresnels:

Accessories for Ellipsoidals:

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Working with Symbols

Selection/Deselection

As with [SHAPES], you can select or deselect a symbol by a click on the red cross in the center .

The layer on which the symbol is located is automatically selected.

When a channel is assigned to a symbol, it is deselected, selected in connection with the selection of circuits (keystroke, mouse click).

Move one or more symbols

Click, hold and drag on a blank area, and any movement of the mouse will be passed on to the symbols selected.

The editing of symbols placed in the plan

The editor for the selected symbols on the active layer.

When a symbol is selected, it can be edited. You can select multiple symbols at the same time.

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Rotation of Selected Symbols

You can use the potentiometer to vary the horizontal rotation, or use the 8 pre-rotations by clicking one of the rotation squares.

Working with selected symbols

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DUB

Duplicates the selected symbols on the active layer with all of its attributes (orientation, device type, num. channel, gelatins and so forth)

DELETE

Deletes the selected symbols from the active layer

SEND TO (replaces the Unselect button of the Shapes layer)

When this mode is activated, you can send the selection to another layer.

DOWN

When you add symbols to a layer, they are stacked one on top of another.

Sometimes you will need to send a symbol down in the stack (the foot [floor stand] of a projector for example).

plot_send_down.jpg

TOP

Sends the selected symbols to the top of the stack.

AlignX

Aligns the center of a selection of symbols on the same vertical X axis–aligning all with the one furthest left (17 in the below example).

Starting positions:

plot_departventil.jpg

Results:

plot_alignx.jpg

ALIGNY

Aligns the center of a selection of symbols on the same horizontal Y axis–aligning all with the uppermost one (which in the example above was 20).

plot_aligny.jpg

<-X->

This is the even horizontal distribution (Spread) of symbols with the leftmost and rightmost symbols being the anchor points.

Starting Position:

plot_departventil.jpg

Results:

plot_ventilx.jpg

<-Y->

This is the even distribution of symbols vertically with the topmost and bottommost symbol being the anchor points.

Edit attributes of a symbol

You can edit the attributes of each symbol:

To display these attributes on the plan click the square to the left of each major attribute (Channel, Gel, Dimmer, …).

A full display is shown here:

Note that if the circuit, dimmer, or the number of gelatin is equal to 0, they are not displayed. A non-dimmed projector or a floor stand should be assigned to circuit 0.

The four notes provide more comprehensive information about the symbol:

Edit Attributes

NB: for the United States, the brand Rosco E-Color uses the same numbering as LEE for colors 002-452. The LEE 700 series does not have an equivalent in E-Color.

Adjusting the display attributes

For reasons of layout, it is often necessary to need to move the symbol attributes (channel number, gelatins, description, dimmer).

You must first click the selection boxes to the properties you want to move.

Then click in the tracking space, the pink square on the right. This area can be considered as a joystick and can shift in one or more maneuvers the position of a property from its current position

Presets layout attributes

You can store 8 presets of positions attributes.

This allows you to have a shortcut for the attribute layout for projectors on the opposite side of stage, from the back, and so forth

To assign a selection of symbols this preset:

To clear a preset:

Handling the patch from the PLOT

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Very simply, if your lighting plan is ready, you can patch your fixtures from Light Plot and forget everything that is involved in juggling numbers and help eliminate patch errors .

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Link To Patch

Click Link To Patch at the bottom left of the Light Plot window to activate it and echo all channel/dimmer assignments made from now on to the Patch window. You can also turn this on from the Patch window. .

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In this way you can create your patch from the plan.

Clear Patch

To start with all dimmers unpatched, click [ALL] and then [CLEAR].in the Patch window or click [CLEAR PATCH] in the Light Plot window.

Legend

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[Legend] is used to create a legend with a list of devices and gelatins that you can export .

On the left side of the window you can enter the company name, the name of the Play and there are 16 more spaces for notes or any of the usual title block information. Press [F5] , type your text and click the text box of where you want to place it.

There is also a place where you can also specify the scale you use (A square = 1m).

You can click to toggle between a symbol list or o text list.

Gel colors are sorted by types of symbols (different devices often used different sizes of color).

Assignment of Plot Commands to Midi

A number of controls are assignable in midi. See Midi Configuration and Midi Assignments and the Chart of Midi Assignments.