Table des matières

BANGER

Access the Banger window

click_banger.jpg

banger_main.jpg

The main goal of the Banger is to create autonomous series of events, sent by a click, or a GO (when the banger is recorded inside a memory).

So we are mainly talking about triggering events.

The Banger is very simple to use and very powerful. You can, from inside your Cuelist, remotely trigger a lot of things.

White Cat contains 127 Bangers.

Each Banger can have 6 events.

You can trigger the following events, while White Cat is processing cues and doing other things:

Triggering Banger and its events

There are several approaches:

The 127 bangers may be called at will without restrictions:

If banger 1 is running, you can also launch 6 and 127, for example, or whatever, depending only on their content.

! Be aware, while programming a banger:

you should make sure the events are done one after one, with an increasing delay time: If event 1 is sent after a delay of 1.5 second, it is recommended that other events be delayed as follows: event 2 with a delay 1.6 second event 3 with a delay 1.7 second

programming event 5 at delay 1.6 may kill in certain situations event 2 at delay 5.5.

loading an audio file needs to be done before playing it

Navigation and editing of Bangers

To navigate through the 127 Bangers:

To edit the name of a banger and program it, set [EDIT] to ON by clicking it

To give a short description to the selected Banger:

  1. click [NAME] or press [F4]
  2. type the Banger's name
  3. click the red area of the name to assign the text to the banger

Events type selection

Each event may be of a different type.

The main categories of events are:

To create an event, just select one of those categories:

click Ev.Type box, until the type of event is the one you need.

Each type of event proposes specific actions, with dedicated parameters.

Actions are editable, such as types, by clicking the action box, until you find the desired action.

From Version 0.8.3 onward: mouse wheel allows you to quickly change the values of EV. Type and Action.

Selecting values

Val1 Val2 are the values of the actions. The meaning of Val1 and Val2 change depending on the types and actions to be performed.

Delay is a time expressed in seconds, enabling a hierarchy for triggering the bangers. Delay is express in seconds only: 1.5 is 1 second and 5 tenth of a second, 120 is two minutes.

To edit Val1, Val2 or Delay, be sure that [EDIT] is ON, type a value , click the Value or the Delay box.

Go Back information

In the following tables, you will see Go Back information. If a cross (X) is set, this feature is enabled:

This Go Back is done CUT (instantly), with no delay time considerations.

Banger's event types

Faders type

Faders category enables mostly all actions that can be done on ONE Fader.

Programming values on the actions (Val2)are of 2 different types:

Fader's chart

Actions for ONE Fader:
Action Val2 Descripton Go Back
Lock 0-1 Off (0) / On (1) lock X
Up 0-1 Off (0) / On (1) UP Fader X
Down 0-1 Off (0) / On (1) DOWN Fader X
Saw 0-1 Off (0) / On (1) SAW Fader X
To Prev.Dock 0-1 Off (0) / On (1) Prev.Dock mode X
To Next Dock 0-1 Off (0) / On (1) Next Dock mode X
Up/Down Loop 0-1 Off (0) / On (1) Go and GoBack mode X
Set Dock looped 0-1 Off (0) / On (1) Loop the actual selected dock X
Set All looped 0-1 Off (0) / On (1) Loop all Docks X
Set Dock Is 1-6 Select the dock of the fader to be active X
Set LFO at 0-127 Set acceleromater speed at position ( 64= normal speed) X
SetStopPos At 0-100/0-255 Set Stop level at the desired level
StopPos On 0-1 Off (0) / On (1) StopPos mode
Set Fader At 0-100/0-255 Set the fader to the specified level X
Paste to Seq. 0-1 Copy dock contents to on stage buffer (cue list space in blue) no
Fader MidiOut 0-1 Off (0) / On (1) fader midi out X
All:Faders at 0 - All 48 faders to zero X
All:Speed at 0 - All 48 accelerometers to zero X
All:Lock at 0 - All Locks of the 48 faders to zero X
All:LFO at 0 - All LFOs of the 48 faders to zero (up down saw) X
All:Loop at 0 - All Loops of the 48 faders to zero X
All:ALL at 0 - All 48 faders to zero X
All:MidiOut at 0 - All midi outs of the 48 faders to zero X
All:RECALL - Recall the state of the 48 faders before setting All at 0 no
Lock Preset 0-1 Val2 deactivate (0) / Active (1) the chosen lock preset (Val1) X
Fader: Set Curve 1-16 Assign a curve Val2 to fader Val1 X
Load Chaser 1-128 Load a chaser in the selected dock of a fader no
Play Chaser 0-1 Play (1) or not (0) the chaser in the active dock, if this one contains a chaser X
Seek Chaser - Seek to Begin step the chaser, if the active dock contains a chaser X
Loop Chaser 0-1 Set in Loop (1) or not (0) step the chaser, if the active dock contains a chaser X
Autol.Chaser 0-1 Set Autolaunch (1) or not (0), is the active dock contains a chaser X
Set DCH. 1-512 Puts the fader Val1 in Direct Channel mode, with channel Val2 X
SetCH Full 1-512 Puts the channel Val2 on fader Val 1 to Full X
SetCH 0 1-512 Puts the channel Val2 on fader Val 1 to zero X

Programming Faders: a simple example

banger_faders.jpg

We will go from the following state:

So, paying attention to the rules we have described at the beginning of this page:

  1. 0.0sec Fader 23 : set to 0% ( Val2=0) of its level
  2. 0.1sec Fader 23 : selection of dock 4 (Val2=4)
  3. 0.2sec Fader 23: UP ON ( Val2=1)
  4. 0.3sec Fader 24: DOWN ON ( Val2=1)
  5. 0.4sec Fader 24: Dock Loop OFF ( Val2=0)

Midi Send type

The midi signal is sent to the specified outputs defined in Midi CFG.

By using it from a banger, you may program the remote control of third party software (audio or video or whatever) from the CueList or a manual bang. Generally those events are triggered by a Key-on signal, but certain software, such as SeqCon asks for a Ctrl-Change.

Concerning Go Back, the signal sent depends on the activation of the midicheat in midi options (Key-Off= Key-On Vel=0).

Midi Send actions

Action Val1 Val2 Description Go Back
Key-On V:127 Ch.Midi Pitch Sends Key-On a value 127 midicheat=0: sends Key-Off Vel:127
midicheat=1: sends Key-On Vel:0
Key-On V:0 Ch.Midi Pitch Sends Key-On at value 0 sends Key-On Vel:0
Key-Off V:127 Ch.Midi Pitch Sends Key-Off at value 127 sends Key-On Vel:127
Ctrl-Change V:127 Ch.Midi Pitch Sends Ctrl-Change at value 127 sends Ctrl-Change Vel:0
Ctrl-Change V:0 Ch.Midi Pitch Sends Ctrl-Change at value 0 sends Ctrl-Change Vel:127
Ctrl-Change Ch Midi: Pitch Velocity Sends Ctrl-Change at pitch and chosen values. The action type defines the Midi Channel -
Set Faders/Sp Out - 0-1 On(1) or Off (0) midi sending out from faders and their accelerometers -
Set ChasersTr Out - 0-1 On(1) or Off (0) midi sending out from tracks in the chasers window -
Re-emit ALL Out - - Refresh all midi sends at once ( depending on midi out caps) -

And cross-fades with Control-Change ?

Banger is a triggering events module, which means that banger is triggering on/off events, and there are no time based variations.

Trick: If you want to make a Ctrl-Change execute fades (like a video bus or a midi shutter, or any master in other software):

Windows type

It is possible to open or close the different windows in White Cat from a Banger, configuring your workspace independent of the CueList or your manual calls.

Action Val1 Val2 Description Go Back
CueList -0-1 Close (0) / Open (1) Cuelist window X
Fader space number of the fader to change 0-1 Close (0) / Open (1) Faders Space window X
Minifaders -0-1 Close (0) / Open (1) Minifaders window X
Banger number of the banger to change0-1 Close (0) / Open (1) Banger window X
AudioPlayers -0-1 Close (0) / Open (1) AudioPlayers window X
Time -0-1 Close (0) / Open (1) Time window X
Plot -0-1 Close (0) / Open (1) Plot window X
List -0-1 Close (0) / Open (1) List window X
Trichromy 1 to 8 color preset0-1 Close (0) / Open (1) trichromy window X
Video-tracking 1 to 5 video preset0-1 Close (0) / Open (1) tracking video window X
Chasers number of the chaser to change0-1 Close (0) / Open (1) Chasers window X
GridPlayers -0-1 Close (0) / Open (1) GridPlayers window X
Draw number of the matrix to change ( 1 to 6 )0-1 Close (0) / Open (1) Draw window X
Echo number of the echo to change ( 1 to 12 )0-1 Ferme (0) / Open (1) ECHO window X
Mover -0-1 Close (0) / Open (1) Mover window X
NumPad -0-1 Close (0) / Open (1) NumPad window X
CFG -0-1 Close (0) / Open (1) CFG MENU window X
iCAT -0-1 Close (0) / Open (1) iCAT Builder window X

Using these bangers you can configure and automate the workspace.

Alarm type

Alarm is a special window, just for memo and reminder needs. For example, let's say you are forgetting that at 3:45 after a Go to set play of your Minidisc player and give the TOP to stage craft: the Alarm is there precisely to remind you.

Assigning a text:

  1. Set event type as= Alarm
  2. click [NAME] or press [F5]
  3. type your text
  4. Click the Action box in front of the Alarm type to load the text inside.

Be aware there is only ONE Alarm TEXT per banger recordable in a banger !

Action Val1 Val2 Description Go Back
Alarm -0-1 Close (0) / Open (1)alarm text of the selected banger X

alarm.jpg

Audio Players type

banger_sound.jpg

Values programmed to actions (Val2) are of 2 types:

Be aware that those actions are performed ONLY if a player is loaded with a valid audio file. You can't set values to a player if it contains no audio file.

Actions and values for audio players

Action Val1Val2 Description Go Back
Load in Player 1>4 file number (1-127) load in Player Val1 File number Val2 reload previous file before bang if there was
SetPlay Player 1>4 0-1 Pause (0) / Play (1) X
Load & Play 1>4 file number (1-127) load in Player Val1 File number Val2 and od a PLay directly reload previous file before bang if there was
SetLoop Player 1>4 0-1 OFF (0) / ON (1) Player's Loop X
Seek Player 1>4 1 If 1, go to the beginning of the file reload previous position before bang
SetVolume Player 1>4 0-127 Player level reload previous position before bang
Set Cue Player 1>4 0-1 ON (0) / OFF (1) CUE mode
Seek to CueIn Pl. 1>4 1 if 1 and CUE mode ON, seek to IN point
SetPan Player 1>4 0-127 Pan level ( middle=64) reload previous position before bang
SetPitch Player 1>4 0-127 Pitch level( normal speed=64) reload previous position before bang
Prev.Track Player 1>4 - Load previous audiofile
Next Track Player 1>4 - Load next audiofile
AutoLoad Player 1>4 0-1 OFF (0) / ON (1) autoloading of audiofiles in the player
AutoPause Player 1>4 0-1 OFF (0) / ON (1) autopause mode of the player
SetMidiOut Player 1>4 0-1 OFF (0) / ON (1) midi out sending of the level , X
pan and pitch position

Automated cross-fade Question

As we have mentioned before about fading midi commands, Banger is just triggering the events. To do an automated audio cross-fade you will need to assign the volume of your players to the Faders. Then use the UP/DOWN/SAW abilities, with StopPos and the Curves options of a fader.

Sequences type (CueList)

This type is for acting on the CueList

CueList Values and actions

Action Val1Val2 Description Go Back
Set Mem on Stage mem number 0-999 decimal after dot 0-9 Load mem Val1.Val2 on stage
Set Mem on Preset mem number 0-999 decimal after dot 0-9 Load mem Val1.Val2 on preset
Set Speed At 0 - 127 - Set cross-fade accelerometer position ( 64=normal speed)
Set Link On 0-1 - OFF (0)-ON(1) LINK mode
Set Banger On 0-1 - OFF (0)-ON(1) BANGER mode
Bang Banger n° 0-127 0-1 OFF (0)- ON(1) Banger n° Val1
Reload Stage - - Reload memory onstage
Reload Preset - - Reload memory on preset
GO - - Make the Go. Enable to manipulate the Cuelist from banger
Set Blind - 0-1 Set Blind ON (1) or OFF (0)

Chasers type

Actions quoted [Ch.Sel] are only done on the selected chaser in the Chaser Window . All others can be done for all chasers, without passing through the chaser window.

Actions and values for chasers

Action Val1Val2 Description Go Back
Ch.Sel IS 1-128 - Select active chaser in Chaser window no
Play 1-128 0-1 Play (1) Pause(0) of chaser val1 no
Seek 1-128 - Seek to begin step of the chaser val1 no
Loop 1-128 0-1 Set in Loop (1) or not (0) chaser val1 no
Way 1-128 0-1 Set Way of chaserval1 from left to right (0) or right to left (1) no
Go-back 1-128 0-1 ON (1) OFF(0) Go-back way of the chaser val1 no
Time Mode 1-128 0-1 Set Time Mode as Time Standard (0) or Time Join(1) chaser val1 no
Slave 1-128 0-1 Set Slave (1) or not (0) chaser val1's speed to its Fader container. no
Set Beg Point 1-128 1-36 Set chaser val1 begin step val2 no
Set End Point 1-128 1-36 Set chaser val1 end step val2 no
Set Position 1-128 1-36 Set position curser of chaser val1 to step position val2 no
Toggle Track 1-128 1-24 Inverse chaser val1 ON/OFF tracks val2 state no
ALL ON 1-128 - Set all tracks ON chaser val1 no
ON INV 1-128 - Inverse all tracks ON chaser val1 no
ALL OFF 1-128 - All tracks OFF chaser val1 no
On preset 1-128 1-4 Call for chaser val1 preset val2 ON OFF tracks states no
Ch.Sel. Level Track 1-24 0-127 Set value of track val1 in the Chaser Window at level val2 no

MiniFaders type

MiniFaders provides a global view of the 48 faders, accessible through ([SHIFT F10]).

Minifaders actions and values

Action Val1Val2 Description Go Back
Select num 1-48 0-1 Select (1) unselect (0) the minifader Val1 no
Select ALL - 0-1 Select (1) unselect (0) all minifaders no
Sel. Flash - 0-1 ON (1) OFF (0) flash on selected minifaders no
Sel. Tog.Lock - - Toggle Lock on selected minifaders no
Sel. Tog.Loop - - Toogle Loop on selected minifaders no
Sel. Tog.Up - - Toggle UP on selected minifaders no
Sel. Tog.Down - - Toggle DOWN on selected minifaders no
Sel. Tog.Saw - - Toggle SAW on selected minifaders no
Sel. Tog.AllLoop - - Toggle Loop on selected minifaders no
Sel. Tog.AllAt - - Selected minifaders are set to 0 in their move ( UP/ DOWN / SAW), their level is set to 0, Lock is off, LFO back to normal ( 64), ToPrev Dock and ToNext Dock set to 0 no
Sel. Tog.StopPos - - Toggle STOPPOS on selected minifaders . Recording of StopPos position must have been done before no
Sel. ToPrev - - Toglle ToPrev/NextPrev on selected minifaders . If a minifader is ToNext, it became ToPrev. If its already ToPrev, ToPrev is set OFF no
Sel. ToNext - - Toglle ToPrev/NextPrev on selected minifaders . If a minifader is ToPrev, it became ToNext. If its already ToNext, ToPrev is set OFF no
Sel. Tog.Up/Down - - Toggle ( On/Off) Go-GoBack state on selected minifaders on selected minifaders no
Sel. Dock - - - Select before dock on selected minifaders no
Sel. Dock + - - Select next dock on selected minifaders no
Sel. PlayChaser - - Toggle the Play of an embeded chaser on selected minifaders. This is possible only if dock selected contains a chaser no

iCat type

Thsi category concerns Fantastick-iCat, the iPod/Phone remote for WhiteCat.

Action Val1Val2 Description Go Back
Select page num 1-8 - Select iCat Page number -
Select page - - - Select Previous Page -
Select page + - - Select Next Page -
Refresh Page - - - -
Orientation - - Change the orientation of the page -

Chrono type

This category concerns the Time window ( F6 ) and its Chronometer

Action Val1Val2 Description Go Back
Clear Chrono - - - -
Play Chrono 0/1 - Play(1) or Pause(0) -
Set Chrono Page 0 to 2 - change screen type: 0=minutes 1=seconds 2=tenths of seconds -

SetChannel type

This category manipulates channel Val1 using Val2. It contains big families, depending the operation being done in per cent values, or in Dmx range. The operation is done onstage or in blind, depending BLIND position ( CTRL-F11)

Action Val1Val2 Description Go Back
/100 At 1 to 512 0-100 Set channel Val1 at Val2, on stage or in Blind -
/100 + 1 to 512 0-100 Add to channel Val1 Val2, on stage or in Blind -
/100 - 1 to 512 0-100 Subtract to channel Val1 Val2, on stage or in Blind -
/255 At 1 to 512 0-255 Set channel Val1 at Val2, on stage or in Blind -
/255 + 1 to 512 0-255 Add to channel Val1 Val2, on stage or in Blind -
/255 - 1 to 512 0-255 Substact to channel Val1 Val2, on stage or in Blind -
Macro ON 1 to 512 1-4 On macro Val 2 -
Macro OFF 1 to 512 1-4 Off macro Val 2 -
From-To Macro1 ON 1 to 512 Val1 to 512 Set ON macro 1 from ch. Val1 to ch. Val2 non
From-To Macro2 ON 1 to 512 Val1 to 512 Set ON la macro 2 from ch. Val1 to ch. Val2 non
From-To Macro3 ON 1 to 512 Val1 to 512 Set ON la macro 3 from ch. Val1 to ch. Val2 non
From-To Macro4 ON 1 to 512 Val1 to 512 Set ON la macro 4 from ch. Val1 to ch. Val2 non
From-To Macro1 OFF 1 to 512 Val1 to 512 Set OFF la macro 1 from ch. Val1 to ch. Val2 non
From-To Macro2 OFF 1 to 512 Val1 to 512 Set OFF la macro 2 from ch. Val1 to ch. Val2 non
From-To Macro3 OFF 1 to 512 Val1 to 512 Set OFF la macro 3 from ch. Val1 to ch. Val2 non
From-To Macro4 OFF 1 to 512 Val1 to 512 Set OFF la macro 4 from ch. Val1 to ch. Val2 non

Set Banger Type

This category enables you to incorporate the launch of another banger inside a banger, or to rollback actions perfromed by another banger being launched.

Action Val1Val2 Description Go Back
On/Off 1 - 127 0-1 Set banger Val1 On(1) or Off(0) -
RollBack 1 - 127 - Set actions performed by banger Val1 to previous state -
Loop ON 1 à 127 - Set banger Val1 in Loop ON non
Loop OFF 1 à 127 - Set banger Val1 in Loop OFF non

MidiMute Type

This category enables you to mute a specific midi entry and to set manually your midi fader at the right level, without reporting it inside White Cat. This is designed for non-motorized control surfaces.

Action Val1Val2 Description Go Back
GLOBAL - 0-1 Set all midi assignments Mute On(1) or Off(0) no
GrandMaster - 0-1 Set GrandMaster Mute On(1) or Off(0) no
Faders 1-48 0-1 Set Fader Val1 Mute On(1) or Off(0) no
LFO 1-48 0-1 Set accelerometer of Fader Val1 Mute On(1) or Off(0) no
Sequential 1-3 0-1 Set Val1= 1: fader Stage / 2: fader Preset / 3: cross-fade's accelerometer Mute On(1) or Off(0) no
Trichromy - 0-1 Set trichromy hue's wheel Mute On(1) or Off(0) no
Video Tracking - 0-1 Set videotracking's decay Mute On(1) or Off(0) no
Audio Level 1-4 0-1 Set level of audioplayer Val1 Mute On(1) or Off(0) no
Audio Pan 1-4 0-1 Set pan of audioplayer Val1 Mute On(1) or Off(0) no
Audio Pitch 1-4 0-1 Set pitch of audioplayer Val1 Mute On(1) or Off(0) no

GridPlayer Category

This category allows you to perform actions on the 4 Gridplayers in the Grid module.

Action Val1Val2 Descriptif Go Back
1-Load&Play 1-127 1-1023 GridPlayer 1: Load and Play Grid (Val1) Step (Val2) non
2-Load&Play 1-127 1-1023 GridPlayer 2: Load and Play Grid (Val1) Step (Val2) non
3-Load&Play 1-127 1-1023 GridPlayer 3: Load and Play Grid (Val1) Step (Val2) non
4-Load&Play 1-127 1-1023 GridPlayer 4: Load and Play Grid (Val1) Step (Val2) non
1-Stop&Load 1-127 1-1023 GridPlayer 1: Stop and Load Grid (Val1) Step (Val2) non
2-Stop&Load 1-127 1-1023 GridPlayer 2: Stop and Load Grid (Val1) Step (Val2) non
3-Stop&Load 1-127 1-1023 GridPlayer 3: Stop and Load Grid (Val1) Step (Val2) non
4-Stop&Load 1-127 1-1023 GridPlayer 4: Stop and Load Grid (Val1) Step (Val2) non
Play/Pause 1-4 0-1 GridPlayer (Val1) Play (1) or Pause(0) non
Seek 1-4 - Seek to SeekSTep GridPlayer (Val1) non
Autostop 1-4 0-1 Set Autostop mode On (1) or Off(1) in GridPlayer (Val1) non
MacroGoto 1-4 0-1 GridPlayer (Val1) Macro Goto ON (1) or Off (0) non
MacroSeek 1-4 0-1 GridPlayer (Val1) Macro Seek ON (1) or Off (0) non
MacroStopPlay 1-4 0-1 GridPlayer (Val1) Macro StopPlay ON (1) or Off (0) non
Set Seek 1-4 1-1023 Redefine Seek Step (Val2)in GridPlayer (Val1) non
Set Accel. 1-4 0-127 GridPlayer (Val1) set accelerometer at (Val2). 64 = normal speed non
Set Slave 1-4 0-1 Slave or not (1 or 0 )GridPlayer (Val1) to Fader's accelerometer that controls it non
Snap Fader 1-4 1-48 Copy in the activ step of the GridPlayer (Val1) what is coming out from Fader (Val2) non
Next Step 1-4 - Next step cut GridPlayer (Val1) non
Previous Step 1-4 - Prev step cut GridPlayer (Val1) non
Goto=Seekstep 1-4 - Set the GOTO of the actuel step with the value of the seek step non
Define Seekstep 1-4 - Set actual step as seek step non
Clear Seekstep 1-4 - Erase all Seeks points of the Grid loaded inside the GridPlayer non

Hardware Category

This category is dedicated to hardware managment

Action Val1Val2 Description Go Back
Arduino On/Off 0-1 0-50 On (Val1=1) or Off (Val1=0) arduino on COM port Val2 non
Arduino Baudrate - 300, 1200, 2400, 4800, 9600, 14400, 19200, 28800, 38400, 57600, ou 115200 Set baudrate communication (Val2) to the arduino non

Emulate Kbd Category

This category enables keyboard emulation, enabling you keyboard macros, or to pilot thuth the arduino and its Bang! function all the function of WhiteCat.

Action Val1Val2 Descriptif Go Back
Emulate Kbd - - All working keys in WhiteCat( letters, numbers, shift, ctrl, F1 … etc… no

Catégorie Draw

Action Val1Val2 Descriptif Go Back
Select Matrix 1 à 6 - Sélectionne dans la fenêtre Draw la matrice Val1 non
Set Brush 1 à 6 1 à 12 Mets dans la matrice Val1 le pinceau à Val2 non
Set DrawMode 1 à 6 0 à 3 Mets la matrice Val1 en mode [DRAW]=0, [ERASE]=1, [SOLO]=2, [GHOST]=3 non
Set Pressure 1 à 6 0 à 127 Définit le niveau de pression du pinceau dans la matrice Val1 ( Val2= valeur midi ) non
Set Angle 1 à 6 0 à 127 Définit le niveau du pinceau dans la matrice Val1 ( Val2= valeur midi ) non
Set Size 1 à 6 0 à 127 Définit le niveau de la taille du pinceau dans la matrice Val1 ( Val2= valeur midi ) non
Set Ghost 1 à 6 0 à 127 Définit le niveau d'effacement dans la matrice Val1 ( Val2 de Ghost= valeur midi ) non
Snap Fader 1 à 6 1 à 48 Recopie dans la matrice Val1 les niveaux issus du Fader Val2 non
Snap GridPl. 1 à 6 1 à 4 Recopie dans la matrice Val1 les niveaux en cours dans le GridPlayer Val2 non

Catégorie Echo

Echo selected in Echo Window

Action Val1Val2 Descriptif Go Back
Select Echo 1 à 24 - Sélectionne dans la fenêtre Echo le preset Val1
S.Set Fader 1 à 48 - Pointe l'écho sélectionné dans la fenêtre Draw vers le Fader Val.2
S.ChanMode - 0-1 Mets le mode de manipulation de circuits en mode CH.LEVEL ( Val2=0 ) ou CH.GROUND ( Val2= 1)
S.SetChan /255 1-512 0-255 Mets fonction du mode de manipulation des circuits (CH.LEVEL/CH.GROUND) le circuit Val1 à Val2
S.SetChan /100 1-512 0-100 Mets fonction du mode de manipulation des circuits (CH.LEVEL/CH.GROUND) le circuit Val1 à Val2
Echo Mode - 0-1 Mets l'écho sélectionné en Echo Mode ON (1) ou OFF (0)
S.SnapFader - - Capture le fader pointé par l'écho sélectionné
S.Bounce ! - - Lance ou Pause le bounce de l'écho sélectionné
S.S-K-B ! - - Capture le fader pointé par l'écho sélectionné, mets le fader à 0, lance le Bounce
S.Backfader - - Remets à son niveau avant le bounce le fader pointé par l'écho sélectionné
S.SetGravity - 0-127 Défini le niveau de gravité ( chiffres en rouge ) de l'écho sélectionné
S.SetMass - 0-127 Défini le niveau de masse des circuits ( chiffres en rouge ) de l'écho sélectionné
S.SetEnergy - 0-127 Défini le niveau d'énergie appliquée au Bounce ( chiffres en rouge ) de l'écho sélectionné
S.SetChanPos - 1-512 Positionne l'affichage de l'écho sélectionné en circuit Val2

Echo is Val1

Action Val1Val2 Descriptif Go Back
E.Echo Mode 1-24 0-1 Set Echo Val1 in Echo Mode ON (1) or OFF (0)
E.Set Fader 1-24 1-48 Set echo Val1 to Fader Val2
E.SnapFader 1-24 1-48 Capture values outputted by fader Val2 in echo Val1
E.Bounce ! 1-24 - Play/Pause bounce de l'écho Val1
E.S-K-B ! 1-24 - Capture fader Val2 in Echo Val1, set fader at 0, do Bounce
E.Backfader 1-24 - Recall fader pointed by echo Val1 to its level before bounce
E.ChanMode 1-24 0-1 Set Mode of echo Val1 in CH.LEVEL ( Val2=0 ) ou CH.GROUND ( Val2= 1)
E.SetGravity 1-24 0-127 Set gravity in Echo Val1 at level Val2
E.SetMass 1-24 0-127 Set mass in Echo Val1 at level Val2
E.SetEnergy 1-24 0-127 Set energy for bounce in Echo Val1 at level Val2
E.SetChanPos 1-24 1-512 Set Channel view of echo Val1, begining with channel Val2
E.ClearEcho 1-24 - Reset echo Val1

Recording a Banger inside a memory

To record a banger in a memory:

  1. type banger number
  2. click banger box of the memory to assign it to

If BANGER mode is ON, the banger is sent when GO is triggered. It can also be sent by quick navigation action (clicking on [Stage-]/[Stage+] or using [CTRL-W]/[CTRL-X], this all without delays.

In Go-Back, already sent events will be instantly returned to their previous state (no time calculation for the moment)

At the moment (v.0.7.5) the speed of the cross-fader is not affected by the bangers.

To clear a Banger assigned to a memory: type 0 and load banger 0 inside the banger box of the memory.

banger_seq.jpg

Midi Assignment

Bang it, the 6 solo event senders and + - navigations are midi assignable, which means you can use only a 3 keys midi surface and manipulate a lot of macros from it, or use the banger system and the 6 keys to trigger personal actions.

See Midi Configuration and Midi Assignments .

General shortcut to the 127 bangers

This general view enables you to visualize which Banger has been sent.

A click on an already sent banger (flashing in red) will do the equivalent of a go back.

To have access to the go-back function (re-launching a banger) there is a stay on time that the user may specify. Sometimes all the bangs are happening in less than a seconds, which is annoying when you have to go back to the beginning.

If you have manually sent a banger from *Bang it!*, it is the time limit defined in Bang Stay-on Time (*[CFG Menu] > General*) that will be used to access to Go Back:

If you set Stay-On time at 3 (seconds), any banger sent manually will have a minimum time of execution of 3 seconds.

If its events are delayed more than 3 seconds, the global time of a banger will take precedence and be its highest time of delay.

This also works the same way with Bangers sent from the CueList, by a GO.

Copy one Banger to Another

version 0.8.3.1

You can copy the contents of the selected banger in the Banger window to another banger in the Banger Shortcut window.

To do this:

banger_copyto.jpg